I have learn't many new things about animation I had learn't about the different forms of animation e.g. claymation, paper cut-out I had heard of them but from researching and experimenting with the I got a better understanding of them and how to construct those animations into ideas, we also learn't how to use a green screen as me and the team had never used one before with some help we in editing we were able to have the background function successfully.
Dystopia itself was a new topic I hadn't heard up I found out it was the antonym to utopia from researching on it.It was a new experience along with learning how to improvise with ideas that either didn't work or the material wasn't capable of doing it.
From learning this new skills we tried in a way to combine two combinations of both Plasticine stop-motion with Paper cut-out animation and incorporate them into our final short dystopian film this worked rather well very much influenced by the Monty Python introduction and our experimentation with that particular animation which we got the hang of quickly, The green screen editing we learn't was influenced by a particular music video by the band coral introduced to me and the team by a teacher we liked the colour in that video and the movement this really helped us with the designing and the ideas for our final film.
I tried to develop my Ideas by going onto YouTube and looking at different film trailers revealing to me the different types of dystopia there are showing to me that not all dystopia themes were founded upon uprisings and the Government brainwashing the public but that in some cases dystopia can be shown through opposite in situations. where crimes are at an all time high and that the government need to take control or in areas where either the government doesn't exist and they allow anarchy with torture to be given free pass for one day every year.
Mainly all of the of the animators we researched on had different effects on how we produced our final video. At first it was Aardman studios had their influence on us simply because me and the team knew them rather well for creating Chicken Run and the Wallace & Gromit franchise so they did at first get our attention then we moved onto music video animators like the ones who created Gorrillaz music video along with Gotye's.
I plan to use my knowledge for next time by planning ahead considering our difficulties with the use of different materials if we did it again I believe we would pursue more materials and experiment even more. And in future work the new skills I have learn't in this project in it's making process I could be able to incorporate into my new ideas and through that expand even more on my skills.
UAL YR1 animation
Sunday, 26 April 2015
Saturday, 25 April 2015
The finished short Dystopian themed film
The final Dystopia short film, it's pulled it off and it works very especially with the background the only thing I would do is feature the Hans Zimmer music going off in the background but putting that aside it reveals a perfect Dystopia element/theme that me and Razor Productions wanted.
MORPHING
This is the scene before the fight where all the characters all morph to together into a giant, with an attempt to take down the government.
BRUTAL ENDING
In these scene the crowd all combine together just to represent working together and the opponent the government are fighting back and not going down without a fight and with the this it features people joining forces making a stand and succeeding, from that gaining back their power that they thought had once been lost and would never be returned.
Dystopia theme short clip of of our short video
This is the trailer that I had planned to show giving little snippets of the short film featuring the Hans Zimmer music when watching this even though you don't see the full short film the clip along with the music just add so much depth the the scenes and reflects a lot of emotion.
Development
For our final animation we at first chose clay due simply to the fact it could easily be controlled throughout the movie in particular it looked rather suitable for the character design.
We assumed it would work perfect but after working with it using the iMotion app we discovered that even though it may have been easy to mold it would easily become misshapen, it just wasn't capable of being stationary for a certain amount of time therefor we had to re-consider the material.
We then changed to Plasticine but even though it could hold for a certain amount of time, it could only do that in a particular position then suddenly topple over and so we used wire to set up an almost skeleton design by placing the wire through it to help it stay in position for more stability unfortunately the area that this was mostly affecting was the legs which mean't the only plausible idea would be to remove them as long as the video held it's meaning and truth behind it the viewers and ourselves could look past the un-featured legs.
We assumed it would work perfect but after working with it using the iMotion app we discovered that even though it may have been easy to mold it would easily become misshapen, it just wasn't capable of being stationary for a certain amount of time therefor we had to re-consider the material.
We then changed to Plasticine but even though it could hold for a certain amount of time, it could only do that in a particular position then suddenly topple over and so we used wire to set up an almost skeleton design by placing the wire through it to help it stay in position for more stability unfortunately the area that this was mostly affecting was the legs which mean't the only plausible idea would be to remove them as long as the video held it's meaning and truth behind it the viewers and ourselves could look past the un-featured legs.
Friday, 24 April 2015
Green screen
To enable me and the team to incorporate the future plaster sculpture designs for the background we had to use a green screen we did at first have problems with getting one but eventually we found an appropriate wooden green board we ended up using for our background.
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